WindowsAPI-控件:SysHeader32
使用WindowsAPI,创建SysHeader32控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #define ID_HEADER 101 LRESULT CALLBACK WindowProc(H...
WindowsAPI-控件:TreeView(SysTreeView32)
使用WindowsAPI,创建SysTreeView32控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #define ID_TREEVIEW 101 HWND hwndTreeView; HTREEI...
WindowsAPI-控件:MonthCalendar
使用WindowsAPI,创建MonthCalendar控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #define ID_CALENDAR 101 LRESULT CALLBACK WindowPr...
WindowsAPI-控件:Hotkey
使用WindowsAPI,创建Hotkey控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #pragma comment(linker,'\'/manifestdependency:type='win3...
WindowsAPI-控件:ListView(SysListView32)
使用WindowsAPI,创建一个ListView控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #define ID_LISTVIEW 101 LRESULT CALLBACK WindowPro...
WindowsAPI-控件:RichEdit
使用WindowsAPI,创建RichEdit:#include <windows.h> #include <commctrl.h> #include <richedit.h> #pragma comment(lib, 'comctl32.lib') //#pragma comment(lib, 'Msftedi...
Win-Live2D-C++:一种解决模型窗口透明部分鼠标事件穿透到下层窗口的办法
引入:在Live2D官方的Demo中,我们将窗口设置为透明后,即使窗口透明,我们鼠标的事件仍然会被透明窗口处理,如何才能让鼠标的事件穿透到下层窗口呢?利用WindowsAPI,我们可以实现鼠标事件的穿...
WindowsAPI-控件:ReBarWindow32
使用WindowsAPI,创建ReBarWindow32控件:#include <windows.h> #include <commctrl.h> #pragma comment(lib, 'comctl32.lib') #define NUMBUTTONS 3 #define ID_TOOLBAR 201 #defi...












